🔭 12 science puzzle games, one app

Twelve real puzzle games. One calm app.

Quarko turns twelve ideas from science and mathematics into twelve separate games: light and mirrors, charged fields, living cells, logic grids, illusions your eye builds on its own. Offline, no timers, barely any reading.

Coming soon to the App Store and Google Play Made by IOCODO, the studio behind KaBlok.
The Lumika optics puzzle in Quarko, a laser beam crossing mirrors and a splitter toward two targets
The Quarko home screen, a grid of key-art tiles for the twelve puzzle games
The collection

Twelve games, twelve different minds

Nothing here is a reskin. Each game is built on its own idea, with its own board, art, level campaign and Endless mode.

🎨
Spectile
Colour as your eye sees it
⚛️
Sortropy
Sorting by physical law
🔦
Lumika
Mirrors, beams, splitters
🧲
Magnetar
Charged fields through gates
🧬
Genesis
Cellular automata
🔍
Deduce
Wordless logic grids
🗺️
Terra
Four colours, no clashes
🔮
Augur
Find the hidden rule
📐
Voronoi
Seeds that carve regions
🌑
Umbra
Build a shape from shadow
👁️
Kanixa
Edges that are not there
🌀
Gyre
Coupled rotors, one answer
How you play

A campaign and an endless well

Every one of the twelve opens the same way, so you never relearn the menu.

  • Levels is a real campaign. Boards get harder in a shape someone designed, and stars stay saved.
  • Endless generates fresh boards at three difficulties. Every one is guaranteed solvable, because it is built backwards from a solution.
  • Hints read the actual board and tell you the next real move, or say plainly when there is nothing left to give.
The Voronoi game landing screen in Quarko with its Levels and Endless tabs
The Quarko rewards screen showing the daily streak, collected Quanta and achievements
A reason to come back

One observation a day

The Daily Observation pulls a single board from any of the twelve games. Same puzzle for everyone, once a day.

  • A streak that rewards showing up, and forgives you when life happens.
  • Quanta, the currency hints run on, earned by solving rather than waiting.
  • The Sky, a star map that fills in as you clear more of each game, plus seventeen achievements.
The feel

Quiet on purpose

Quarko is built for two minutes on a platform or two hours on a couch, and it does not care which one you pick.

  • Nothing ticks. Endless has no clock and no fail state. You leave when you want to leave.
  • Almost nothing to read. Each game opens with a short visual guide, then the board explains itself.
  • Fully offline. Puzzles are generated and checked on your phone, so a tunnel changes nothing.
  • Six languages. English, Italian, Spanish, French, German and Brazilian Portuguese.
A Spectile board in Quarko, a grid of tiles shading between two colours
A Kanixa board in Quarko, wedge shapes rotated until an illusory triangle appears between them
In numbers

What is in the box

12
separate games
3
Endless difficulties each
17
achievements
6
languages
Good to know

Questions people ask

Is Quarko free?

Yes. All twelve games are free to play, campaign and Endless included. There is one optional purchase, Quarko Complete, which lifts the hint limit and doubles the daily reward. It is never required to finish a level.

Do I need to know physics or maths?

No. The science is the raw material, not the homework. Nothing is explained with formulas, and every board can be read by looking at it.

Are the Endless puzzles always solvable?

Yes. Each one is built backwards from a valid solution instead of being searched for, so there is never a dead board and never a wait while the app thinks.

Does it work without a connection?

Completely. Generation, solving and progress all happen on your device.

Is there a timer?

Not in Endless. The level campaign counts stars, not seconds.

Who makes Quarko?

IOCODO LLC, the studio behind KaBlok, Starglax and SoliDuel. You can reach us from the support page.

Twelve puzzle games, on the way

Quarko is finished and waiting on store review. It lands on the App Store and Google Play shortly, free to play from the first tap.

Coming soon to the App Store and Google Play